Resume
Experience
2021 - 2023
HEAD OF DESIGN
UI/UX DESIGNER
PRODUCT DESIGNER
Reach Platform
I managed a product design team that was working on dApps written on Reach programming language, such as Humble DEX, Alloy Platform, as well as Reach Cloud development tool. I managed designers, built the design process from scratch, and kept delivering products updates maintaining high usability standards. For example, our System Usability Score for Humble is 84 (anything above 60 is considered as high).
Boston, USA
• developed and successfully implemented efficient product design workflow;
• developed and maintained three design systems for our products;
• created a User Testing pool for UX researches that were regularly conveyed;
• ensured the professional growth of designers in the team and cultivated a productive creative environment.
2017 - Present
DESIGN LEAD
UI/UX DESIGNER
PRODUCT DESIGNER
BozkaDesign
I founded and managed a UX Design studio (5 full-time employees plus freelancers) that created B2C and B2B products for companies worldwide. During my work at BozkaDesign I:
Ukraine
• defined product specifications, evaluated and prioritized design solutions;
• designed scalable design systems (for example, the DS for an AT&T product, which is supported by Internet Explorer and yet looks and feels good);
• successfully worked with, and even managed, developers;
• developed and evaluated UX hypotheses, using fitting UX techniques for each situation;
• worked with compliance and data format standards, such as HIPAA, GDPR, FIHR, etc., as well as with government projects (app for Bundespolizei);
• worked with specifics of data collection, conditioned by the physical limitation of measurement devices (for example Embr, Figur8, Open AI);
• managed the design work processes, both solo and in a team.
2016-2017
UI/UX DESIGNER
Plumchoice
Plumchoice is a cloud and tech. support provider for the biggest telecom companies in the US. While working there I:
Boston, USA
• designed an online marketplace platform
• initiated and conducted UX research and designed the improvement of internal SaaS products that were used daily by customer support agents
• designed surveys for 100 million subscribers of Plumchoice’s client.
2011-2016
VISUAL DESIGNER
ARTIST / ILLUSTRATOR
GAME DESIGNER
Freelance
Boston, USA / Ukraine
I started as a Visual Designer and Illustrator, and then pivoted to UX Design. I worked in many areas, including games, publishing, branding and marketing, web and software design. Among other projects, I designed educational games for the Space Science Institute and Columbia University. One of the books I illustrated ranked #1 in the "Parenting and Sibling Relationship" category on Amazon.
Education
2013-2015
BUNKER HILL COMMUNITY COLLEGE
AS in Games/Computer Simulation
Boston, MA
2008-2011
B. VERKIN INSTITUTE FOR LOW-TEMPERATURE PHYSICS AND ENGINEERING
PhD in Physics
Kharkiv, Ukraine
2002-2008
NTU "KPI"
MS in Physics
Kharkiv, Ukraine
Skills
Design skills
UX Research
Data Analysis
Prototyping
Wireframing
UX testing
Writing design documentation
Software skills
Sketch
Invision
Figma
Adobe XD, Photoshop, Illustrator
Other skills
Project Management
Mentorship
Presentation and workshop facilitation
Knowledge of the web and mobile
development process
Languages
Ukrainian (native)
German (basic)
English (proficient)












