Resume
Experience
2023 - now
PRODUCT MANAGER
UI/UX TEAM LEAD
Karlsruhe, Germany
In Product Manager role:​
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Owned delivery for a core segment of the automotive product portfolio, including the company’s most profitable product.
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Led integrations with audio, video, and content partners, delivering seamless in-car media experiences across embedded systems and Apple CarPlay.
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Defined and built platform and infrastructure products to enable AI agentic capabilities.
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Partnered cross-functionally with engineering, design, and external stakeholders to align technical execution with business and revenue objectives.
In UI/UX Team Lead role:​
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Led the design of a multi-platform consumer electronics product serving distinct user types, including end users, device manufacturers, and service providers partners.
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Defined and owned the design strategy, aligning user needs, technical constraints, and business goals across the product ecosystem.
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Built and scaled a design system to support consistency and reuse across platforms, products, and partner integrations.
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Established and optimized research, design and delivery processes, improving collaboration across design, product, and engineering teams.
2021 - 2023
HEAD OF DESIGN
Remote / Boston, USA
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Led a product design team delivering dApps built with the Reach programming language, including Humble DEX, Alloy Platform, and the Reach Cloud developer tool.
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Drove continuous product improvements while maintaining high usability standards across complex, developer- and user-facing products.
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Achieved a System Usability Scale (SUS) score of 84 for Humble DEX (scores above 60 are considered high), reflecting strong user experience quality.
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Drove rapid post-launch adoption, with Humble DEX reaching multi-million USD turnover within its first month.
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Built and scaled a high-performing design team by streamlining workflows, managing three design systems, implementing continuous user testing, and fostering designers’ growth in a collaborative, high-quality environment.
2017 - 2021
FOUNDER
DESIGN LEAD
Kharkiv, Ukraine
Founded and managed a UX Design studio that created B2C and B2B products for companies worldwide. At BozkaDesign I shared the role of Founder with Design Lead.
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Defined product specifications, prioritized design solutions, and developed UX hypotheses using tailored research and testing methods.
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Designed and scaled robust design systems, (f.e. AT&T’s B2B product DS), ensuring legacy compatibility while maintaining modern quality.
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Ensured compliance with standards (HIPAA, GDPR, FHIR) and delivered government projects (f.e.Bundespolizei app).
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Addressed constraints of data collection and physical limitations of devices, including Embr, Figur8, and OpenAI integrations.
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Managed design processes end-to-end, independently and in teams, fostering efficiency, quality, and collaboration.
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Collaborated with developers and cross-functional teams, including managing development resources, to deliver high-quality implementations.
2016-2017
UI/UX DESIGNER
Plumchoice (later aqcuired by The Allstate Corporation)
Boston, USA
Plumchoice was a Cloud & Tech Support Provider for Leading US Telecoms
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Designed an online marketplace platform to enhance user experience and engagement.
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Initiated and led UX research, improving internal SaaS tools used daily by customer support agents.
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Designed large-scale surveys reaching 100 million subscribers for Plumchoice’s clients to gather actionable insights.
2011-2016
VISUAL DESIGNER
ARTIST / ILLUSTRATOR
GAME DESIGNER
Freelance
Boston, USA / Ukraine
I started as a Visual Designer and Illustrator, and then pivoted to UX Design. I worked in many areas, including games, publishing, branding and marketing, web and software design. Among other projects, I designed educational games for the Space Science Institute and Columbia University. One of the books I illustrated ranked #1 in the "Parenting and Sibling Relationship" category on Amazon.
Education
2013-2015
BUNKER HILL COMMUNITY COLLEGE
AS in Games/Computer Simulation
Boston, MA
2008-2011
B. VERKIN INSTITUTE FOR LOW-TEMPERATURE PHYSICS AND ENGINEERING
PhD in Physics
Kharkiv, Ukraine
2002-2008
NTU "KPI"
BS in Physics
Kharkiv, Ukraine
Skills
Product & Strategy Skills
Product vision & roadmap planning
Requirements gathering & prioritization
Cross-functional collaboration (engineering, marketing, customer success)
Data-driven decision making & analytics
KPI definition & tracking
Agile / Scrum / Lean methodologies
Product Design & UX Skills
Product design (web, mobile, SaaS, enterprise platforms)
UX research & testing (usability studies, A/B testing, surveys, interviews)
Information architecture & interaction design
Wireframing & prototyping (Figma, Adobe XD, Lovable)
Design systems & component libraries (scaling across platforms, cross-browser compatibility)
Visual design & UI design (typography, layout, color theory, accessibility, WCAG, ADA compliance)
Leadership & Management Skills
Stakeholder management & communication
Project management & process optimization
Team leadership & mentorship
Presentation and workshop facilitation
Fostering a high-performing creative culture
Driving collaboration across multidisciplinary teams
Technical Knowledge
Front-end familiarity (HTML, CSS, JS)
Workflow automation and integration with n8n
API-driven design and integrations
SaaS workflows
Languages
English (proficient)
German B1
Ukrainian (native)